The game is a rogue-lite whereby players must face off against hordes of enemies whilst both conserving as much as what they have as possible, including health, whilst at the same time, using items and upgrades collected throughout as wisely as possible. It fits interestingly with the tableau of the game, as the character was clearly inspired by the comic book Ghost Rider, but that, along with many of the other powerups found throughout the game, such as the genie and the samurai, add an unexpected, yet welcome level of diversity in character design that I never saw coming at all. But it also has elements inspired by the modern world too for example, one of the power-ups allows the player to take the form of a biker who attacks with chains and rides a motorbike for a limited amount of time as one of his special moves. Skul makes use of a traditional 8-BIT visual style with a mythology heavy inspired by high and dark fantasy it’s basically The Lord of the Rings or Dungeons and Dragons in 8-BIT form, featuring creatures straight from the works of Tolkien and Gary Gygax such as ents, chimeras, liches, and demons. It makes for a far better game than either of the aforementioned examples as well as other games of the same ilk developed in recent years. Similar to the likes of Rogue Legacy and 88 Heroes, the game can make for hours upon hours of playability and a level of variety in gameplay that I haven’t seen for quite some time. Developer(s) – SouthPAW Games Publisher(s) – NEOWIZ PEGI – Not Rated (some graphic violence)Īn early indie title released in the first part of 2021, Skul: The Hero Slayer is a rogue-lite that provides a new gameplay experience with every playthrough offering intense combat, platforming, and an insane amount of customization options for the player character throughout each time playing.
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